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Game Dev Dissect

A deep dive and dissection of the story, world, and mechanics of the games I've made. I talk about the developer decisions, a quick overview of how the mechanics are made, and how it all ties together. Since each series is a topic of a different game, you do not need to watch these in series order.

(Watch on YouTube for the best experience)

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How I Fused Magic & Horror Together | Ep 1

12:31

Horror & magic hidden in the modern world. Welcome to the supernatural cabin of Caster's Trap.

Using Puzzles to Build Lore | Ep 2

18:13

The best kind of puzzles are the ones that make sense in the world you set them in.

Making Mazes & Notes Fun | Ep 3

14:40

I never enjoyed mazes or reading notes in horror games. Here's my take on making them fun.

Fighting Enemies Without Fighting | Ep 4

18:53

For the sake of immersion, I couldn't make the player overpowered. How do you fight villains this way?

When Only One Character Name | Ep 5 - Finale

19:24

These are the characters of the game, and the secret to their 'names'.

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Official Game Pages of Caster's Trap

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All of the tutorials on this website are 100% free. If you found them helpful and would like to support me, please consider donating and/or interacting with my videos by liking or leaving a comment on their YouTube page. Your kindness is very much appreciated. Thank you! :)  
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